Sessions is the default view under Logs: your raid nights rebuilt from Warcraft Logs reports your group has synced, newest first, with what you cleared, how long it took, and who showed. Open a night for its full breakdown, or compare a night's actual cooldown usage against your plan.
What A Session Is
A session is one raid night, rebuilt from the Warcraft Logs reports your group has synced. Viserio Cooldowns groups your imported pulls by night and lines up what got killed, how long the night ran, and who was there, so you get the whole night's story without opening the raw log yourself.
Where to find it
Sessions is the first thing you see under Logs, right after linking a Warcraft Logs guild.
Getting to Your Sessions
Open Logs
Go to your group page and click Logs. Sessions is the tab you land on by default.
Sync your guild's reports
If a night is missing, click Sync Guild Reports (needs a linked Warcraft Logs guild). New reports import and the matching nights appear in the list.
Scan the list
Raid nights are listed newest first, each row showing what was cleared, run time, pulls and wipes, and headcount.
Open a night
Click any row to drill into that night's full breakdown.
Compare a night's cooldowns
On a row with a completed compare analysis, click Review cooldowns to open the night's actual cast usage against your plan in WCL Review.
What A Session Row Shows
| Column | What it tells you |
|---|---|
| Date / week | The night's date, and its raid week if the night lines up with one. |
| Cleared | One tile per raid raided that night; a green ring and check mark a full clear, otherwise the kill count. |
| Run time | How long the night ran, plus the percentage of it spent on the move (traveling between pulls). |
| Pulls / wipes | Total pulls that night, with a wipe count underneath. |
| Attendance | How many raiders were logged that night. |
| Review cooldowns | Opens the night's WCL Review comparison, when one exists, in a new tab. |
Above the list, a short attendance teaser reports your tracked raider count and the typical headcount per night; open it to reach the full attendance table, which lives in Roster Report.
A Night's Breakdown
Clicking a session opens its full breakdown: this-night stat cards (pull tally, kills/wipes, run time, biggest downtime gap), a classified timeline of the whole night, the boss pull sequence, the largest downtime gaps, and clear speed for every raid raided that night. Use the prev/next arrows to step between nights without going back to the list, or Open in WCL to jump to the raw report.
Clear Speed
For each raid raided that night, Clear Speed shows a card per difficulty: bosses killed, clear time, and route efficiency (lower is better). A full Mythic clear that qualifies gets a badge, and once your group has a full Mythic clear on record, the same card folds in a clear-speed trend against your recent runs, with a link into that raid's full clear-by-clear history.
Excluded nights
Group admins can flag a night with Don't count this night, from either the session list or the night's own breakdown. It drops the night from attendance, insights, stats, and the timeline, and moves it into an Excluded nights archive near the bottom of the list, visible to everyone but only reversible by admins. A heuristic nudges the flag amber on nights that look off-roster (an unusually small or unfamiliar group), but it's only a suggestion; you decide.
Fixing a night that imported wrong
From a night's breakdown, admins get a maintenance menu with Refresh this night, which rebuilds that night's timeline and insights from the already-imported report without a full re-sync. The Logs tab's own overflow menu also offers group-wide options to fill in missing insights or rebuild every night's insights from scratch.
See also
- WCL Review: compare a night's real cast usage against your assigned cooldowns
- Roster Report: the full attendance table and roster readiness audit