Boosting Your Group

Pool your members' supporter points to raise your whole group's limits: a bigger roster, longer history, and faster data refreshes.

4 min read5 stepsLast updated: August 15, 2026
In short

Boosting pools your members' supporter points to raise the limits for your whole group: a bigger roster, longer history, and faster data. Anyone can put points toward a group and pull them back any time, no admin approval needed, and every member shares the benefit no matter who paid for it.

Where to find it:Group HubBoostOpen in your group

Putting Your Points to Work

1

Earn personal points by supporting Viserio

Supporter, Rare, Epic, and Legendary tiers earn 3, 10, 30, or 85 personal points. These are yours, separate from any group.

2

Open the Boost tab and choose an amount

A slider lets you put some or all of your remaining points toward this group. Quick-select buttons jump straight to the next tier or your max.

3

Boost, and the group updates instantly

The group's total points and tier update as soon as you save, no admin approval required.

Your points aren't locked to one group. You can spread them across several groups at once, and the Boost tab's Details panel lists every group you've personally put points toward.

Changing or Removing Your Boost

1

Adjust the slider to change your amount

Move the slider and save again to raise or lower how many points you're putting toward this group.

2

Remove to pull every point back

Remove fully clears your contribution to this group. There's no cooldown: change your allocation as often as you like.

To move points from one group to another, remove them from the first and allocate them on the second. It's two separate actions, not a single move.

What Each Tier Unlocks

TierGroup pointsWhat it raises
Free0-930 people on the team, 75-character roster, 2,500 loot-history entries, audit log kept 7 days (1,000 events), weekly roster refresh
Tier 210+45 people on the team, 200-character roster, 15,000 loot-history entries, audit log kept 60 days (5,000 events), daily refresh, track characters outside your guild, past weeks of everyone's Great Vault, AutoAssign (the assignment auto-solver)
Tier 330+70 people on the team, 500-character roster, 75,000 loot-history entries, audit log kept a year (15,000 events), refresh every 12 hours, automatic Warcraft Logs import
Tier 470+100 people on the team, 1,000-character roster, 300,000 loot-history entries, audit log kept 3 years (40,000 events), refresh on demand, ad-free for the whole team, official templates group-wide, a bonus to the group log-import pool, and a front-of-line solver queue

One Legendary supporter reaches Tier 4 alone, with points to spare.

People, roster players, and characters are three different counts

The two limits raised at every tier count different things, and mixing them up is the usual reason a team looks full when it isn't:

  • People on the team is how many accounts can join your group, one per human however many characters they play. This is the cap that blocks an invite or an accepted application, and the only way to free a spot is to remove someone under Group Hub > Members.
  • Roster characters is how many active WoW characters your Raid Roster tracks. Removing roster players or characters frees roster space, never a spot on the team.

Two benefits grow with every single point instead of waiting for a tier: your group's Warcraft Logs import quota, and your roster's refresh priority, how much sooner it gets refreshed relative to other groups within your tier's cadence.

The Boost tab always shows exactly what your group has now and what the next point would unlock.

When a Tier Drops

If a group's total points fall below a tier's threshold, the drop takes effect right away, not on a grace period.

  • Tier-gated toggles switch off immediately. Automatic Warcraft Logs sync, for instance, stops the moment a group falls below Tier 3.
  • Nothing existing gets deleted. A roster over its new, lower character cap isn't trimmed. It's simply blocked from adding or reactivating more characters until it's back under the limit or the group re-boosts.
  • Audit history isn't retroactively shortened. Entries already logged keep the retention they were written with; only new entries after the drop use the lower limit.
Where your personal points come from

Personal boost points come from supporting Viserio, and the amount depends on your tier: 3 for Supporter, 10 for Rare, 30 for Epic, and 85 for Legendary. Your total budget is yours alone, you decide how much of it, and to which groups, you put to work.

See also

Frequently asked questions

Someone can't join and my roster isn't full. Why?
Two different limits are in play. Joining spends a spot on the team, one per person no matter how many characters they play, and that cap is shown under Group Hub > Members. Your Raid Roster counts characters instead, so removing roster players or characters never frees a spot on the team. Remove someone on the Members page, or boost the group, to make room.
What happens if my group's points drop below a tier?
The effect is immediate for tier-gated features, automatic Warcraft Logs sync switches off the instant a group drops below Tier 3, for example. Nothing is deleted, though: an over-cap roster simply can't add new characters until it's back under the limit or the group reboosts.
Can I split my points across more than one group?
Yes. Allocation is per group, so you can put some of your points on one group and the rest on another at the same time.
Do I need an admin's approval to boost or unboost a group?
No. Any member with personal points can allocate, change, or fully remove their own boost on a group whenever they want.
Does every point I add do something, or only enough to cross a tier?
Both. Crossing 10, 30, or 70 points unlocks a new tier of features, but two per-point benefits, your Warcraft Logs import quota and your roster's refresh priority, grow with every single point, tier or not.