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Evoker
Evoker SpellsClass abilities and cooldowns
Druid
Evoker
Shaman
Monk
Paladin
Priest
Mage
Warrior
Death Knight
Demon Hunter
Preservation

All Spells

10
Dream Flight
Rewind
Emerald Communion
Stasis
Engulf
Zephyr
Time Spiral
Rescue
Cauterizing Flame
Spatial Paradox
Dream Flight

Dream Flight

Major cds
Strong
Anyone in the path
120
15

Description

The Evoker flies in a direction and heals anyone below them for a moderate amount, and then leave a patch on the ground that heals another moderate amount over 15 seconds. Whne you are stacked, this is a really nice cooldown.
Just be mindful that the evoker can't always safely dodge things when flying.
If you can't properly stack for this, or wont get any use of the 15 second hot. The CD becomes very worthless.

How To Assign

Assign it for spots where you are stacked, and get value of the 15 seconds hot healing.
If you can't stack up, just don't assign it, it will be better used at will by the evoker.