A UI/UX pass over the assignments page and the player sheet. Both are more compact and less cluttered.
Player sheet
- Row Header-lines. Title left, reminder centred, timers right, players underneath instead of to the right.
- Display toggles. Hide rows without your name, and show or hide all raidplans.
- Visualk updates Minor visual updates here and there to try and make things more clean and fit more information in less vertical space.
Assignments page
- Better Not In Setup Display. Now better higlights where and who needs to be re-assigned.
- Display menu. Show all assignments, Show Raidplans, Show descriptions and Highlight me are now found in the Display dropdown.
- Three-zone row headers. Title left, timer and reminder centred, controls and assign count right.
- Viewers mode focusses on You. Toggling View mode collpases blocks without your character assigned.
- Visual changes and less noise. Neutral phase chips, ghost raidstrats buttons, redundant colors removed, and more.
Bugfixes
- One raid sim per slot. A Season 2 Raids import now correctly replaces Abyss and Grotto sims and vice versa.
- Sims pasted for someone else When importing a sim, it now realises if you are importing another roster character, and automatically imports for them instead.
- Loot page. Slot nav clicks toggle off, the alternatives rail stays put, and Loot Settings links back to the wishlists.
- Ula'tek. Actual Mythic phases in the boss timeline header.
- Other small bugfixes. Drag popover shows the spell's duration band, WCL top-player keeps its difficulty in the URL, audit upgrade columns cycle their sort.
As always, feedback and ideas are welcome in Discord or on the Community page.