Monk SpellsClass abilities and cooldowns
Viserio's spell explanations and strategies
Click on any of the varios important spells to view detailed information including usage tips and assignment strategies.
Class CDs
Strong
Semi-Raidwide
120 or 60
25
Description
You play either Yu'lon or Chi-Ji.
The choice is between a 2-minute cooldown with a 25-second duration or a 1-minute cooldown with a 12-second duration.
You can pick the 1-minute cooldown if it fits the boss damage pattern well.
The meta choice is the 2-minute Yu'lon.
Chi-Ji buffs fistweaving and provides extra smart-heal throughput for 12 to 25 seconds. It fits well in fights with constant damage, as long as the monk has melee uptime.
Yu'lon is more complex. It consists of two phases: the ramp and the dump. During the ramp, the monk spreads out Enveloping Mists, requiring them to plant their feet and cast. Afterward, they need to stay in place again to spam Vivify.
Because of this, when assigning Yu'lon, the monk cannot be expected to move, as any movement significantly reduces HPS. This can be mitigated by giving them Spatial Paradox from an Evoker.
The choice is between a 2-minute cooldown with a 25-second duration or a 1-minute cooldown with a 12-second duration.
You can pick the 1-minute cooldown if it fits the boss damage pattern well.
The meta choice is the 2-minute Yu'lon.
Chi-Ji buffs fistweaving and provides extra smart-heal throughput for 12 to 25 seconds. It fits well in fights with constant damage, as long as the monk has melee uptime.
Yu'lon is more complex. It consists of two phases: the ramp and the dump. During the ramp, the monk spreads out Enveloping Mists, requiring them to plant their feet and cast. Afterward, they need to stay in place again to spam Vivify.
Because of this, when assigning Yu'lon, the monk cannot be expected to move, as any movement significantly reduces HPS. This can be mitigated by giving them Spatial Paradox from an Evoker.
How To Assign
Assign this early, along with other major healing cooldowns like Evangelism, Ascendance, and Druid ramps.
Ensure the monk can stay in place and get full value for the entire duration of Invoke.
Having to move during the spell significantly reduces its output.
Ensure the monk can stay in place and get full value for the entire duration of Invoke.
Having to move during the spell significantly reduces its output.



