Every boss in The Venomous Abyss now has a mythic guide, and so do Nymrissa Wavecaller and Kith'ix. They don't re-teach the fight. Each one answers the questions you have while you build a cooldown plan: what hurts, when, and what kind of cooldown it wants.
Where raids spend their cooldowns
Knowing an ability hurts is half the job. The other half is knowing where everyone else is pressing their buttons.
- Cooldown lanes. Above the ability timeline, four lanes show where raids commonly use healing cooldowns, raid DR, movement and personals, brighter where more raids stack them.
- See what a window covers. Hover a window and it carries down through the ability rows, so you can see which casts it lands on.
- Personals called out. A short list of the moments worth a personal defensive, with the abilities named in their own colours.
A cooldown plan for each ability
Every ability worth planning around gets its own card.
- How dangerous it is. From Deadly, where you die without DR or personals, down to Medium, where leftover cooldowns go.
- The plan in one line. The short version is always visible, and the reasoning opens underneath when you want it.
- Mythic only. Every guide is written for the mythic version of the fight.
As always, feedback and ideas are welcome in Discord or on the Community page.