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v4.31.0: Assignment grid and a bigger Group Hub

23 May 2026

Viserio, Penkek

Two big updates in this release. The assignment planner is rebuilt around a grid, and the Group Hub picks up a lot at once: gold tracking, a roster gear report, header links, and a cleaner layout.

Assignment planner

Assignment rows used to be one row that re-packed itself every time you moved a player. Most people picture assignments as fixed spots, like a spreadsheet, so the rows are now a grid.

  • Static spots. Each row is a fixed grid of numbered slots. Assign spot 6 and spots 1 through 5 stay empty. No more auto-shuffling.
  • Drag to swap. Drop a player on a filled spot to swap the two. Drag someone from the available list onto a filled spot and its current occupant goes back to the list.
  • Add, remove, clear. Add spots past the recommended count, remove them, or clear a whole row from the row controls.
  • Clearer duplicate feedback. If a row or block won't take the same player twice, the existing spot flashes instead of doing nothing.

The available players list got smarter too.

  • Always sorted. The list orders by role, then class, spec, and name. Predictable, with no manual reordering.
  • Recommended sections. When a block recommends certain classes, roles, or groups, the list splits into a labeled section for each, with everyone else under Other players.

A couple of fixes came with it: the single-boss nav bar now shows even when only one boss is linked to a setup, and several Lura rows had their max-assignment counts corrected (Intermission spreads, P2 spreads, P3 sides, crystal pickups).

Cooldown planner

The cooldown-type filters moved out of the dropdown and onto the toolbar, so what you're filtering by is always visible.

  • Clearer categories. Plainer names (Raid DR, Raid Mobility, Heal CD, DPS CD), with the noisy ones grouped into single chips: Items, Defensives, Throughput.
  • Notes are now Text Reminders. Same thing, clearer name: the text you place on the timeline.
  • A cleaner spell picker. The per-player Filtered Spells popover is wider and groups spells into the same labeled categories, so it's quicker to scan.
The per-player Filtered Spells popover, wider and with spells grouped into labeled categories

Boss timelines: cast times and tick rates

Boss abilities can now carry a cast time and a tick rate.

  • Cast time. A bar to the left of the ability icon shows the wind-up, and the icon sits where the cast lands.
  • Tick rate. Faint lines inside an ability's duration mark each periodic hit, so you can see exactly when it ticks.
Cast-time bar to the left of the icon and tick lines inside the duration bar

Every Mythic boss is updated. The old Heroic timers were left as they were.

A clearer zoom reminder

The "you are zoomed in" toast now sits just below the boss timeline instead of in a page corner. It's obvious when you're zoomed in, and that Shift + Z zooms back out.

Hover a note for a quick summary

On the Overview, hovering a saved note pops a card with its cooldowns grouped by role and spec, plus who it's shared with and what it's linked to. Note and assignment timestamps now show the hour and minute too, so it's clear which copy is newest.

Note hover card listing assigned specs grouped by role with cooldown counts, plus member and cooldown totals

New in the Group Hub

The other half of this release lands in the Group Hub: a new place to track gold, a roster gear report, quick links, and a tidier layout around all of it.

Guild Bank

A new home for tracking your guild's gold: who's holding it, where it's coming in, and how it gets split back out.

  • Balances. Track gold across as many holders as you keep it on, with running totals.
  • Income. Log gold as it comes in from boost runs, donations, and sales. Attach a screenshot or a Warcraft Logs report to any entry.
  • Boost-run payouts. Split a run's pot among the people who ran it. Take cuts off the top, like a bank cut or a repair fund, then split the rest evenly or by share, with per-person overrides. Finalizing pays it out, records it as income, and can be undone if you got something wrong.
  • Member requests. Members can request a payout or reimbursement with a screenshot. Admins approve it and mark it paid, and the balance updates on its own.

You can pull the people who ran a boost straight from your roster or a saved reset, so you're not retyping names. Admins manage the bank; everyone else in the group can see it and send requests.

Roster Report

A new landing page that lays out your whole roster's gear in one place. It's built from data Viserio already pulls, so there's nothing to set up.

  • Gear at a glance. Item levels and equipped gear per character, sortable by role, status, member, or guild rank (hide a rank like Social if you want it out of the way).
  • Upgrade tracks. See how many upgrade steps each slot has left, per character.
  • Enchants and gems. Spot missing enchants and empty sockets across the roster.
  • M+ and raid. This season's Mythic+ runs and raid progress next to each name.

This is now the page you land on when you open a group. Your old customizable dashboard is still there, renamed Custom.

The Group Hub header now carries quick links out to the sites your team uses.

  • Your guild's pages, automatically. Links to your guild on Warcraft Logs, Raider.IO, and the Armory show up on their own, pulled from your linked guild.
  • Your own links. Admins can pin custom links, like a roster sheet, a Discord, or planning docs, each with its own icon.
  • A heads-up before you leave. A link out to a site Viserio doesn't recognize shows a quick confirmation first, so a link can't quietly send anyone somewhere unexpected.

A tidier Group Hub

The sidebar now looks like it holds less, while the Group Hub actually does a lot more. Related pages share a tab instead of each taking a sidebar slot, every section uses the same layout, and the whole thing is calmer to look at.

  • A shorter sidebar. Related pages now sit together, so there's less to scan to find what you want. Loot keeps your Wishlist and History in one place; Logs holds Insights and Stats.
  • Consistent layouts. Every section now shares the same header, filters, and spacing, so once you know one page you know them all.
  • A calmer Roster. The roster page reads cleaner, with the readiness summary up top and lighter, easier-to-scan tables.
  • Old links still work. Bookmarks and shared links to the old pages still land in the right place.

As always, feedback and ideas are welcome in Discord.